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Publications

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Krogh, P. G., Markussen, T. & Bang, A. L. (2015). Ways of Drifting: 5 Methods of Experimentation in Research through Design. In A. Chakrabarti (Ed.), ICoRD’15 – Research into Design Across Boundaries Volume 1.: Theory, Research Methodology, Aesthetics, Human Factors and Education. (pp. 39-50). Springer Publishing Company.
Krogh, P., Markussen, T. & Bang, A. L. (2015). Ways of Drifting: 5 Methods of Experimentation in Research through Design. Paper presented at International conference on research into design, Bangalore, India.
Klokmose, C. N., Eagan, J. R., Baader, S., Mackay, W. & Beaudouin-Lafon, M. (2015). Webstrates: Shareable Dynamic Media. In UIST'15 Proceedings of the 28th annual ACM symposium on User interface software and technology (UIST '15) Association for Computing Machinery. https://doi.org/10.1145/2807442.2807446
Cox, G. (2015). What Does Live Coding Know? In A. McLean, T. Magnusson, K. Ng, S. Knotts & J. Armitage (Eds.), Proceedings of the First International Conference on Live Coding University of Leeds.
Hornbæk, K., Oulasvirta, A., Reeves, S. & Bødker, S. (2015). What to Study in HCI? In B. Begole & J. Kim (Eds.), Proceedings of the 33rd Annual ACM Conference Extended Abstracts on Human Factors in Computing Systems (pp. 2385-2388). Association for Computing Machinery. https://doi.org/10.1145/2702613.2702648
Prentow, T. S., Blunck, H., Stisen, A., Kjærgaard, M. B. & Grønbæk, K. (2014). Accurate estimation of indoor travel times: learned unsupervised from position traces. In M. Youssef , C. Mascolo & F. Kawsar (Eds.), MOBIQUITOUS '14. Proceedings of the 11th International Conference on Mobile and Ubiquitous Systems: Computing, Networking and Services (pp. 90-99). Association for Computing Machinery. https://doi.org/10.4108/icst.mobiquitous.2014.258020
Biskjaer, M. M., Dalsgaard, P. & Halskov, K. (2014). A Constraint-Based Understanding of Design Spaces. In Proceedings of DIS (Designing Interactive Systems) 2014 (pp. 453-462). Association for Computing Machinery. https://doi.org/10.1145/2598510.2598533
Abello, J., Hadlak, S., Schumann, H. & Schulz, H.-J. (2014). A Modular Degree-of-Interest Specification for the Visual Analysis of Large Dynamic Networks. IEEE Transactions on Visualization and Computer Graphics, 20(3), 337-350. https://doi.org/10.1109/TVCG.2013.109
Halskov, K., Dalsgaard, P. & Stolze, L. B. (2014). Analysing Engaging Experiences with a Tangible 3D Tabletop. In Proceedings of Advances in Computer Entertainment (ACE) 2014 Association for Computing Machinery. https://doi.org/10.1145/2663806.2663831
Carruth, S. & Krogh, P. (2014). An Architectural Approach towards Innovative Renewable Energy Infrastructure in Kapisillit, Greenland. Paper presented at Sustainable innovation, København, Denmark.
Bødker, S. & Polli, A. M. (2014). Between initial familiarity and future use – a case of Collocated Collaborative Writing. In C. Rossitta, L. Ciolfi, D. M. & B. Conein (Eds.), COOP 2014 - Proceedings of the 11th International Conference on the Design of Cooperative Systems, 27-30 May 2014, Nice (France) Springer. http://www.springer.com/computer/hci/book/978-3-319-06497-0
Dindler, C. & Dalsgaard, P. (2014). Between Theory and Practice: Bridging Concepts in HCI research. In ACM CHI Conference on Human Factors in Computing Systems (Vol. 14, pp. 1635-1644 ). Association for Computing Machinery. https://doi.org/10.1145/2556288.2557342
Bossen, C., Jensen, L. G. & Udsen, F. W. (2014). Boundary-Object Trimming: On the Invisibility of Medical Secretaries’ Care of Records in Healthcare Infrastructures. Computer Supported Cooperative Work (CSCW): The Journal of Collaborative Computing and Work Practices, 23(1), 75-110. https://doi.org/10.1007/s10606-013-9195-5
Klokmose, C. N., Kristensen, J. B., Bagge, R. & Halskov, K. (2014). BullsEye: High-Precision Fiducial Tracking for Table-based Tangible Interaction. In R. Dachselt, N. Graham, K. Hornbæk & M. Nacenta (Eds.), Proceedings of the Ninth ACM International Conference on Interactive Tabletops and Surfaces, ITS '14 (pp. 269-278 ). Association for Computing Machinery. https://doi.org/10.1145/2669485.2669503
Grönvall, E., Kinch, S., Petersen, M. G. & Rasmussen, M. K. (2014). Causing Commotion with a Shape-changing Bench: Experiencing Shape-Changing Interfaces in Use. In M. Jones, P. Palanque, A. Schmidt & T. Grossman (Eds.), CHI'14, SIGCHIConference on Human Factors in Computing Systems : Proceedings (pp. 2559-2568). Association for Computing Machinery. https://doi.org/10.1145/2556288.2557360
Read, J., Hourcade, J. P., Markopoulos, P. & Iversen, O. S. (2014). Child Computer Interaction SIG: Towards Sustainable Thinking and Being. Abstract from Human Factors in Computing Systems, Toronto, Canada. https://doi.org/10.1145/2559206.2559214
Hansen, N. B., Nørgård, R. T. & Halskov, K. (2014). Crafting code at the demo-scene. In R. Wakkary & S. Harrison (Eds.), Proceedings of the Conference on Designing Interactive Systems: Processes, Practices, Methods, and Techniques, DIS (pp. 35-38). Association for Computing Machinery. https://doi.org/10.1145/2598510.2598526
Cox, G. (2014). Cultural-Epistemological Aspects of Live Coding. In A. Blackwell, A. McLean, J. Nobel & J. Rohrhuber (Eds.), Collaboration and learning through live coding
Smith, R. C. & Gislev Kjærsgaard, M. (2014). Design Anthropology in Participatory Design: From Ethnography to Anthropological Critique? In PDC '14 - Proceedings of the 13th Participatory Design Conference (Vol. 2, pp. 217-218). Association for Computing Machinery. https://doi.org/10.1145/2662155.2662209
Fritsch, J. & Iversen, O. S. (2014). Designing for experience: Scaffolding a design ecology. In B. T. Knudsen, D. R. Christensen & P. Blenker (Eds.), Enterprising Initiatives in the Experience Economy: Transforming Social Worlds (pp. 226-244). Routledge.
Verdezoto, N., Nunes, F., Grönvall, E., Fitzpatrick, G., Storni, C. & Kyng, M. (2014). Designing self-care for everyday life. In V. Roto & J. Häkkilä (Eds.), NordiCHI '14, Proceedings of the 8th Nordic Conference on Human-Computer Interaction: Fun, Fast, Foundational (pp. 821-824 ). Association for Computing Machinery. https://doi.org/10.1145/2639189.2654837
Jensen, M. M., Rasmussen, M. K. & Grønbæk, K. (2014). Design sensitivities for interactive sport-training games. In R. Wakkary & S. Harrison (Eds.), Proceedings of the 2014 Conference on Designing Interactive Systems, DIS '14 (pp. 685-694). Association for Computing Machinery. https://doi.org/10.1145/2598510.2598560
Breinbjerg, M. & Sandvik, K. (2014). Digital Musik. In Medie- og kommunikationsleksikon (3 ed.).
Wüstenberg, M., Blunck, H., Grønbæk, K. & Kjærgaard, M. B. (2014). Distinguishing Electric Vehicles from Fossil-Fueled Vehicles with Mobile Sensing. In M. Gabor & R. Zhang (Eds.), 15th IEEE International Conference on Mobile Data Management (MDM): Proceedings (pp. 211 - 220 (vol.1)). IEEE. https://doi.org/10.1109/MDM.2014.32
Breinbjerg, M., Fritsch, J. & Bertelsen, O. W. (2014). Ekkomaten: Critical Engagement through Auditory Participation. Paper presented at Urban Soundscapes & Critical Citizenship, Limerick, Ireland.
Dalsgaard, P., Halskov, K. & Basballe, D. A. (2014). Emergent Boundary Objects and Boundary Zones in Collaborative Design Research Projects. In Proceedings of DIS (Designing Interactive Systems) 2014 (pp. 745-754). Association for Computing Machinery. https://doi.org/10.1145/2598510.2600878
Kinch, S., Grönvall, E., Petersen, M. G. & Rasmussen, M. K. (2014). Encounters on a Shape-changing Bench: Exploring atmospheres and social behaviour in situ. In A. Butz & S. Greenberg (Eds.), Proceedings of the 8th International Conference on Tangible, Embedded and Embodied Interaction, TEI '14 (pp. 233-240 ). Association for Computing Machinery. https://doi.org/10.1145/2540930.2540947
Dalsgaard, P. & Halskov, K. (2014). Environments for Creative Interaction Design Processes. In DIS Companion '14 : Proceedings of the 2014 companion publication on Designing interactive systems (pp. 211-214). Association for Computing Machinery. https://doi.org/10.1145/2598784.2598801
Prentow, T. S., Blunck, H., Grønbæk, K. & Kjærgaard, M. B. (2014). Estimating Common Pedestrian Routes through Indoor Path Networks using Position Traces. In M. Gaber & R. Zhang (Eds.), 15th IEEE International Conference on Mobile Data Management: Proceedings (pp. 43-48 (vol.1)). IEEE Press. https://doi.org/10.1109/MDM.2014.11
Bossen, C., Dindler, C., Garde, J. & Pipek, V. (2014). Evaluation, sustainability and long-term effects of participatory design projects. In Proceedings of the 13th Participatory Design Conference: Short Papers, Industry Cases, Workshop Descriptions, Doctoral Consortium papers, and Keynote abstracts, PDC '14 - Volume 2 (pp. 219-220 ). Association for Computing Machinery. https://doi.org/10.1145/2662155.2662210
Bossen, C. & Ballegaard, S. A. (2014). Fjernt og tæt på: Telemedicinens forskellige facetter. Tidsskrift for Forskning i Sygdom og Samfund, (21), 5-13.
Manikas, K., Hansen, K. M. & Kyng, M. (2014). Governance mechanisms for healthcare apps. In U. Zdun (Ed.), Proceedings of the 2014 European Conference on Software Architecture Workshops, ECSAW '14 Article 10 Association for Computing Machinery. https://doi.org/10.1145/2642803.2642813
Stisen, A., Blunck, H., Kjærgaard, M. B. & Grønbæk, K. (2014). Handheld Versus Wearable Interaction Design for Professionals - A Case Study of Hospital Service Work. In T. Leong (Ed.), Proceedings of the 26th Australian Computer-Human Interaction Conference on Designing Futures: the Future of Design , OzCHI '14 (pp. 260-269). Association for Computing Machinery. https://doi.org/10.1145/2686612.2686651
Bossen, C. & Jensen, L. G. (2014). How Physicians ‘Achieve Overview’: A Case-based Study in a Hospital Ward. In Proceedings of the 2014 Conference on CSCW (pp. 257-268). Association for Computing Machinery. https://doi.org/10.1145/2531602.2531620