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Jensen, M. M., Grønbæk, K., Rasmussen, M. K., Thomassen, N., Andersen, J. & Nielsen, J. (2013). Interactive football training based on rebounders with hit position sensing and audio/light feedback. Abstract from International Symposium on Computer Science in Sports, Istanbul, Turkey.
Pierce, J., Strengers, Y., Sengers, P. & Bødker, S. (2013). Introduction to the Special Issue on Practice-Oriented Approaches to Sustainable HCI. ACM Transactions on Computer-Human Interaction, 20(4), Article 20. https://doi.org/10.1145/2494260
Rasmussen, M. K., Grönvall, E., Kinch, S. & Petersen, M. G. (2013). It’s alive, it’s magic, it’s in love with you: Opportunities, Challenges and Open Questions for Actuated Interfaces. In H. Shen, R. Smith, J. Paay, P. Calder & T. Wyeld (Eds.), Proceedings of the 25th Australian Computer-Human Interaction Conference: Augmentation, Application, Innovation, Collaboration. OzCHI '13 (pp. 63-72). Association for Computing Machinery. https://doi.org/10.1145/2541016.2541033
Andersen, C. U. & Pold, S. B. (2013). Kan apps være kritiske? Mediekunstnerisk innovation i en kontrolleret forbrugskultur. In K. Schiølin & S. Riis (Eds.), Nye spørgsmål om teknikken (pp. 251-268). Aarhus Universitetsforlag.
Dalsgaard, P. & Eriksson, E. (2013). Large-scale participation: A case study of a participatory approach to developing a new public library. In CHI 2013: Changing Perspectives, Conference Proceedings - The 31st Annual CHI Conference on Human Factors in Computing Systems (pp. 399-408) https://doi.org/10.1145/2470654.2470713
Dalsgaard, P. & Eriksson, E. (2013). Large-Scale Participation: A Case Study of a Participatory Approach to Developing a New Public Library. In W. E. Mackay (Ed.), Proceedings of the SIGCHI Conference on Human Factors in Computing Systems, CHI '13 (pp. 399-408 ). Association for Computing Machinery. https://doi.org/10.1145/2470654.2470713
Krogh, P. & Nørgaard, M. (2013). Let’s do it with others: early activities of DOPlab Denmark. Paper presented at Cumulus 2013, Kalmar, Sweden.
Polli, A. M., Korn, M. & Klokmose, C. N. (2013). Local Area Artworks: Collaborative Art Interpretation On-Site. In F. Mattern & S. Santini (Eds.), Proceedings of The 2013 ACM International Joint Conference on Pervasive and Ubiquitous Computing, UbiComp '13 Adjunct (pp. 79-82). Association for Computing Machinery. https://doi.org/10.1145/2494091.2494114
Rasmussen, M. (2013). Magical Realities in Interaction Design. In Proceedings of the 7th International Conference on Tangible, Embedded and Embodied Interaction, TEL '13 (pp. 125-128 ). Association for Computing Machinery. https://doi.org/10.1145/2460625.2460644
Hoggan, E., Nacenta, M., Kristensson, P. O., Williamson, J., Oulasvirta, A. & Lehtiö, A. (2013). Multi-touch pinch gestures: Performance and ergonomics. In Proceedings of the 2013 ACM international conference on Interactive tabletops and surfaces (pp. 219-222)
Hoggan, E., Williamson, J., Oulasvirta, A., Nacenta, M., Kristensson, P. O. & Lehtiö, A. (2013). Multi-touch rotation gestures: Performance and ergonomics. In Proceedings of the SIGCHI Conference on Human Factors in Computing Systems (pp. 3047-3050)
Danholt, P. (2013). Nomadic engagement: intervention and affectivity. Paper presented at Cultures de L'innovation, de la créativité et de la gouvernance, Strasbourg, France.
Blunck, H., Bouvin, N. O., Franke, T., Grønbæk, K., Kjærgaard, M. B., Lukowicz, P. & Wüstenberg, M. (2013). On Heterogeneity in Mobile Sensing Applications Aiming at Representative Data Collection. In F. Mattern & S. Santini (Eds.), Proceedings of the 2013 ACM Conference on Pervasive and Ubiquitous Computing Adjunct Publication, UbiComp '13 Adjunct (pp. 1087-1098 ). Association for Computing Machinery. https://doi.org/10.1145/2494091.2499576
Hansen, L. K. (2013). Paths of movement: Negotiating spatial narratives through GPS tracking. In J. Farman (Ed.), The Mobile Story: Narrative Practices with Locative Technologies (pp. 128-142). Routledge. http://themobilestory.com/
Johansen, S. L. & Eriksson, E. (2013). Playful Technology: Design of Children’s Library Services. In Proceedings of the 10th European academy of design conference University of Gothenburg.
Danholt, P. (2013). Reading STS informed project management research. Paper presented at First Nordic STS Conference, Trondheim, Norway.
Pakanen, M. A., Polli, A. M., Lee, S., Lindley, J. & Goncalves, J. (2013). Tending a Virtual Garden: Exploring Connectivity between Cities. Human Interfaces for Civic and Urban Engagement. In In Adjunct Proceedings the 2013 ACM International Joint Conference on Pervasive and Ubiquitous Computing (UbiComp 2013), International Workshop Human Interfaces for Civic and Urban Engagement (HiCUE 2013 (pp. 761-764)
Satyanarayan, A., Strazzulla, D., Klokmose, C. N., Beaudouin-Lafon, M. & Mackay, W. (2013). The CHI 2013 interactive schedule. In W. E. Mackay, S. Brewster & S. Brewster (Eds.), CHI EA '13 CHI '13 Extended Abstracts on Human Factors in Computing Systems (pp. 2987-2990). Association for Computing Machinery. https://doi.org/10.1145/2468356.2479591
Ferrarini, C., Eriksson, E., Montanari, R. & Sims, R. (2013). The DEVICE project: Development of educational programs with a specific focus on design for children. In Proceedings of IDC 2013 - The 12th International Conference on Interaction Design and Children (pp. 360-363) https://doi.org/10.1145/2485760.2485843
Dalsgaard, P., Halskov, K. & Klokmose, C. N. (2013). The interplay between personal and collaborative computing at big wall displays. In M. Rester, P. Judmaier, T. De Groeve & A. Annunziato (Eds.), Collaborative Human-Computer Interaction with Big Wall Displays - BigWallHCI 2013 3rd JRC ECML Crisis Management Technology Workshop: 3rd JRC ECML Crisis Management Technology Workshop Publications office of the European Union. http://lunar.jrc.it/critech/Home/tabid/36/Default.aspx
Andersen, C. U. & Pold, S. B. (2013). The Lost Illusions of an Amazonian Forkbomb: What Lies Beyond The Print Capitalism of The Gutenberg Galaxy? In G. Cox & T. Bazzichelli (Eds.), Disrupting Business: Art and Activism in Times of Financial Crisis (pp. 125-141). Autonomedia. http://disruptiv.biz/disruptingbusiness/
Klokmose, C. N. & Bertelsen, O. W. (2013). The Mysterious Whiteboard. In P. Kotzé , G. Marsden , G. Lindgaard, J. Wesson & M. Winckler (Eds.), Human-Computer Interaction – INTERACT 2013: 14th IFIP TC 13 International Conference, Cape Town, South Africa, September 2-6, 2013, Proceedings, Part II (pp. 37-54 ). Springer VS. https://doi.org/10.1007/978-3-642-40480-1_3
Hook, J., Hjermitslev, T., Iversen, O. S. & Olivier, P. (2013). The ReflecTable: Bridging the Gap between Theory and Practice in Design Education. Paper presented at IFIP TC13 Conference on Human-Computer Interaction, Cape Town, South Africa. https://doi.org/10.1007/978-3-642-40480-1_44
Andersen, M. S., Kjærgaard, M. B. & Grønbæk, K. (2013). The SITA principle for Location Privacy: Conceptual model and architecture . In 2013 International Conference on Privacy and Security in Mobile Systems (PRISMS) (pp. 1 - 8 ). IEEE. https://doi.org/10.1109/PRISMS.2013.6927184
Andersen, M. S., Kjærgaard, M. B. & Grønbæk, K. (2013). The SITA principle for Location Privacy – Conceptual Model and Architecture. Paper presented at International Conference on Privacy and Security in Mobile Systems, Atlantic City, NJ, United States.
Kjærgaard, M. B., Blunck, H., Wüstenberg, M., Grønbæk, K., Wirz, M., Roggen, D. & Tröster, G. (2013). Time-lag Method for Detecting Following and Leadership Behavior of Pedestrians from Mobile Sensing Data. In IEEE International Conference on Pervasive Computing and Communications (PerCom), 2013 (pp. 56 - 64 ). IEEE. https://doi.org/10.1109/PerCom.2013.6526714
Arhippainen, L., Pakanen, M. A. & Hickey, S. (2013). Towards a 3D User Interface in a Touch Screen Device Context. An Iterative Design and Evaluation Process. In 6th International Conference on Advances in Computer-Human Interactions (pp. 47-52). ThinkMind Press.