Aarhus University Seal

Publications

Sort by: Date | Author | Title

Baglini, R. B. & Hjorth, H. A. (2021). Natural Language Processing 4 All (NLP4All): A New Online Platform for Teaching and Learning NLP Concepts. In D. Jurgens, V. Kolhatkar, L. Li, M. Mieskes & T. Pedersen (Eds.), Teaching NLP 2021 - Proceedings of the 5th Workshop on Teaching Natural Language Processing: North American Chapter of the Association for Computational Linguistics (NAACL) (pp. 28-33). Article 1.3 Association for Computational Linguistics. https://doi.org/10.18653/v1/2021.teachingnlp-1.3
Hjorth, A., Hansen, I. B. & Sherson, J. (2021). OptimizerSpace: A CSCL Tool for Search and Optimization. In C. E. Hmelo-Silver, B. De Wever & J. Oshima (Eds.), 14th International Conference on Computer-Supported Collaborative Learning: Reflecting the Past and Embracing the Future, CSCL 2021 - Proceedings, part of the 1st Annual Meeting of the International Society of the Learning Sciences, ISLS 2021 (pp. 273-274). International Society of the Learning Sciences (ISLS).
Bødker, S., Iversen, O. S., Dindler, C. & Smith, R. C. (2021). Participatory Design. Morgan & Claypool Publishers. Synthesis Lectures on Human-Centered Informatics https://doi.org/10.2200/S01136ED1V01Y202110HCI052
Korte, J., Constantin, A., Wilson, C., Alexandru, C. A., Sim, G., Read, J., Good, J., Fails, J. A. & Eriksson, E. (2021). Participatory Design of the World's Largest DPD Project with Children. In Proceedings of Interaction Design and Children, IDC 2021: IDC '21 (pp. 687-691). Association for Computing Machinery. https://doi.org/10.1145/3459990.3460514
Kambunga, A. P., Smith, R. C., Winschiers-Theophilus, H., Pinto, N., Abril, X. B., Boffi, L., Dzisi, E., Zaman, T., Hernandez Ibinarriaga, D., Chahine, A., Jensen, L. L. & Vold, V. (2021). Pluriversal Design: A Virtual Decolonising Exhibition. In C&T 2021: Supplementary Proceedings of the 10th International Conference on Communities and Technologies European Society for Socially Embedded Technologies (EUSSET). https://doi.org/10.18420/ct2021-063
Erslev, M. S. (2021, May). Post-digital. Electronic Literature Organization. https://directory.eliterature.org/e-lit-resource/5260
Leiva, G., Grønbæk, J. E., Klokmose, C. N., Nguyen, C., Kazi, R. H. & Asente, P. (2021). Rapido: Prototyping Interactive AR Experiences through Programming by Demonstration. In UIST 2021 - Proceedings of the 34th Annual ACM Symposium on User Interface Software and Technology (pp. 626-637). Association for Computing Machinery. https://doi.org/10.1145/3472749.3474774
Andersen, C. U. (Ed.) & Cox, G. (2021). Research Refusal, Peer-reviewed Newspaper. Peer-reviewed Newspaper Vol. 10 No. 1
Rafner, J., Gajdacz, M., Kragh, G., Hjorth, A., Gander, A., Palfi, B., Berditchevskaia, A., Grey, F., Gal, K., Segal, A., Walmsley, M., Miller, J. A., Dellerman, D., Haklay, M., Michelucci, P. & Sherson, J. (2021). Revisiting Citizen Science Through the Lens of Hybrid Intelligence. ArXiv.
Frich Pedersen, J., Biskjaer, M. M., Remy, C., Macdonald Vermeulen, L. & Dalsgaard, P. (2021). Revisiting the Role of User Research in Design Creativity: Three Insights for Future Studies. In P. Marti, O. Parlangeli & A. Recupero (Eds.), Proceedings of the 32nd European Conference on Cognitive Ergonomics (ECCE 2021) (pp. 1-5). Article 29 Association for Computing Machinery. https://doi.org/10.1145/3452853.3452857
Frich Pedersen, J., Biskjaer, M. M. & Dalsgaard, P. (Accepted/In press). Studying Creativity in Digitalised Contexts. Abstract from Marconi Institute for Creativity Conference (MIC'2021), Bologna, Italy.
Eriksson, E., Barendregt, W., Nilsson, E. M. & Nørgård, R. T. (2021). Teaching Values in Design in Higher Education - Towards the New Normal. Paper presented at ETHICOMP'21, Logroño, Spain.
Lewkowicz, M., Bødker, S., Boden, A. & Fedosov, A. (2021). Technical Design and Development of Future Platforms.
Danholt, P. (2021). Technology Comprehension in a More-Than-Human World. Learning Tech – Tidsskrift for læremidler, didaktik og teknologi, 6(10), 169-190. https://doi.org/10.7146/lt.v6i10.125722
Wouters, N., Wohlgezogen, F. & Halskov, K. (2021). The Business Case for Media Architecture: Modelling Project Benefits to Justify Investment. In Proceedings of the 5th Media Architecture Biennale Conference, MAB 2020 (pp. 54-65). Association for Computing Machinery. https://doi.org/10.1145/3469410.3469416
Eriksson, E., Baykal, G. E., Torgersson, O. & Bjork, S. (2021). The CoCe Design Space - Exploring the Design Space for Co-Located Collaborative Games that Use Multi-Display Composition. In W. Ju, L. Oehlberg, S. Follmer, S. Fox & S. Kuznetsov (Eds.), DIS 2021 - Proceedings of the 2021 ACM Designing Interactive Systems Conference: Nowhere and Everywhere (pp. 718-733). Association for Computing Machinery. https://doi.org/10.1145/3461778.3462023
Kaspersen, M. H., Bilstrup, K.-E. K. & Petersen, M. G. (2021). The Machine Learning Machine: A Tangible User Interface for Teaching Machine Learning. In TEI 2021 - Proceedings of the 15th International Conference on Tangible, Embedded, and Embodied Interaction (pp. 1-12). Article 19 Association for Computing Machinery. https://doi.org/10.1145/3430524.3440638
Cox, G. & Lund, J. (2021). Time.now. In N. B. Thylstrup, D. Agostinho, A. Ring, C. D'Ignazio & K. Veel (Eds.), Uncertain Archives: Critical Keywords for Big Data (pp. 523-531). MIT Press.
Teli, M., Rossitto, C., Lewkowicz, M. & Bødker, S. (2021). Understanding, Promoting, and Designing for Sustainable Appropriation of Technologies by Grassroots Communities. Towards a new wave of technological activism: Sustainable Appropriation of Technologies by Grassroots Communities. In C&T '21: Proceedings of the 10th International Conference on Communities & Technologies - Wicked Problems in the Age of Tech (pp. 332-335). Association for Computing Machinery. https://doi.org/10.1145/3461564.3468163
Soon, W. & Cox, G. (2021). What Is an Image? The Nordic Journal of Aesthetics, 30(61-62), 196-201. https://tidsskrift.dk/nja/article/view/127898
Bødker, S., Korsgaard, H. & Lyle, P. (2021). What's in a Pattern: A Vocabulary to Articulate Group Routines and Practices. In F. Cech & S. Farnham (Eds.), C&T '21: Proceedings of the 10th International Conference on Communities & Technologies - Wicked Problems in the Age of Tech (pp. 179-190). Association for Computing Machinery. https://doi.org/10.1145/3461564.3461570
Evangelista Belo, J. M., Feit, A. M., Feuchtner, T. & Grønbæk, K. (2021). XRgonomics: Facilitating the Creation of Ergonomic 3D Interfaces. In CHI 2021 - Proceedings of the 2021 CHI Conference on Human Factors in Computing Systems: Making Waves, Combining Strengths (pp. 1-11). Article 290 Association for Computing Machinery. https://doi.org/10.1145/3411764.3445349
Falk Olesen, J. & Halskov, K. (2020). 10 Years of Research With and On Hackathons. In R. Wakkary & K. Andersen (Eds.), DIS 2020 - Proceedings of the 2020 ACM Designing Interactive Systems Conference: proceedings of the 2020 ACM Designing Interactive Systems Conference (pp. 1073–1088). Association for Computing Machinery. https://doi.org/10.1145/3357236.3395543
Van Mechelen, M., Baykal, G. E., Dindler, C., Eriksson, E. & Iversen, O. S. (2020). 18 Years of Ethics in Child-Computer Interaction Research: A Systematic Literature Review. In Proceedings of the Interaction Design and Children Conference, IDC 2020 (pp. 161-183). Association for Computing Machinery. https://doi.org/10.1145/3392063.3394407
Nonnemann, L., Schumann, H., Urban, B., Aehnelt, M. & Schulz, H.-J. (2020). A Characterization of Data Exchange between Visual Analytics Tools. In 2020 24th International Conference Information Visualisation, IV 2020 (pp. 340-349). Article 9373163 IEEE. https://doi.org/10.1109/IV51561.2020.00066
Petersen, M. G., Rasmussen, M. K. & Trettvik, J. (2020). Affordances of Shape-Changing Interfaces: An Information Perspective on transformability and Movement. In DIS 2020 - Proceedings of the 2020 ACM Designing Interactive Systems Conference (pp. 1959-1971). Association for Computing Machinery. https://doi.org/10.1145/3357236.3395521
Schulz, H.-J., Röhlig, M., Nonnemann, L., Hogräfer, M., Aehnelt, M., Urban, B. & Schumann, H. (2020). A Layered Approach to Lightweight Toolchaining in Visual Analytics. In A. P. Cláudio, K. Bouatouch, M. Chessa, A. Paljic, A. Kerren, C. Hurter, A. Tremeau & G. M. Farinella (Eds.), Computer Vision, Imaging and Computer Graphics Theory and Applications : 14th International Joint Conference, VISIGRAPP 2019, Revised Selected Papers (pp. 313-337). Springer. https://doi.org/10.1007/978-3-030-41590-7_13
Krogh, P. G. & Koskinen, I. (2020). At the Frontiers of Knowledge. In Design Research Foundations (pp. 107-121). Springer Nature. https://doi.org/10.1007/978-3-030-37896-7_9
Møller, N. L. H., Eriksen, M. G. & Bossen, C. (2020). A Worker-Driven Common Information Space: Interventions into a Digital Future. Computer Supported Cooperative Work (CSCW): The Journal of Collaborative Computing and Work Practices, 29(5), 497–531. https://doi.org/10.1007/s10606-020-09379-9
Nouwens, M., Borowski, M., Fog, B. V. & Klokmose, C. N. (2020). Between Scripts and Applications: Computational Media for the Frontier of Nanoscience. In CHI 2020 - Proceedings of the 2020 CHI Conference on Human Factors in Computing Systems Article 3376287 Association for Computing Machinery. https://doi.org/10.1145/3313831.3376287
Han, W. & Schulz, H.-J. (2020). Beyond Trust Building - Calibrating Trust in Visual Analytics. In Proceedings - 2020 IEEE Workshop on TRust and EXpertise in Visual Analytics, TREX 2020: Proceedings (pp. 9-15). Article 9307969 IEEE. https://doi.org/10.1109/TREX51495.2020.00006