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Publications

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Grønbæk, K., Bang, T. & Hansen, P. S. (2002). Using a Metro Map Metaphor for organizing Web-based learning resources. In P. Barker & S. Rebelsky (Eds.), Proceedings of World Conference on Educational Multimedia, Hypermedia and Telecommunications 2002 (pp. 647-652). Association for the Advancement of Computing in Education.
Bardram, J. E., Bossen, C., Lykke-Olesen, A., Madsen, K. H. & Nielsen, R. (2002). Virtual Video Prototyping for Healthcare Systems. In Proceedings of the Conference on Designing Interactive Systems: Processes, Practices, Methods, and Techniques (pp. 167 - 177). Association for Computing Machinery.
Sandvad, E. S., Grønbæk, K., Sloth, L. & Knudsen, J. L. (2001). A Metro Map Metaphor for Guided Tours on the Web: The Webwise Guided Tour System. In Proceedings of the 10th international conference on World wide web (pp. 326-333). Association for Computing Machinery. https://doi.org/10.1145/371920.372079
Bærentsen, K. B. & Trettvik, J. (2001). An activity theory approach to affordance. In O. W. Bertelsen (Ed.), Proceedings of the First Danish Human-Computer Interaction Research Symposium (pp. 14-15). Aarhus University.
Lauritsen, P. & Elsass, P. (2001). Computers in Psychiatry. Outlines, 2(2), 25-33.
Bertelsen, O. W. & Bødker, S. (2001). Cooperation in massively distributed information spaces. In Proceedings of the seventh conference on European Conference on Computer Supported Cooperative Work (pp. 1-17). Kluwer Academic Publishers. http://www.ecscw.org/2001.htm
Bouvin, N. O. & Bertelsen, O. W. (Ed.) (2001). Creating and Styling Fluid Annotations on Third-Party Web Pages. In Proceedings of First Danish Human-Computer Interaction Reseach Symposium (DAIMI PB-555 ed., pp. 12-13). Department of Computer Science.
Baillie, L. & Petersen, M. G. (2001). Emerging Themes in Designing Household Environments. In Proceedings of the OIKOS Workshop (pp. 44-46). Aarhus Universitetsforlag.
Trettvik, J. (2001). En økologisk tilgang til perception og aktivitet. Psyke og Logos, 22(2), 485-513.
Madsen, K. H., Horn, B., Svendsen, E. H. & al., E. (Ed.) (2001). Experimental Design of an Interactive Installation. In Interaction in Virtual Inhabited 3D Worlds Springer.
Davis, H., Douglas, J. Y. & Grønbæk, K. (2001). From the program chairs. iii. Paper presented at Hypertext 2001: Proceedings of the Twelfth ACM Conference on Hypertext and Hypermedia, Arhus, Denmark.
Grønbæk, K., Krogh, P. G. & Kyng, M. (2001). Intelligent Buildings and pervasive computing - research perspectives and discussions. In P. Bille (Ed.), Architectural Research and Information Technology (pp. 33-40). Aarhus School of Architecture.
Ørbæk, P., Mogensen, P. H. & Grønbæk, K. (2001). Interaction Techniques for Spatial Organization of Digital and Physical materials - the Topos Approach. In O. W. Bertelsen (Ed.), Proceedings of the First Dansih Human-Computer Interaction Research Symposium (pp. 51-53). Department of Computer Science, Aarhus University.
Grønbæk, K., Gundersen, K. K., Mogensen, P. H. & Ørbæk, P. (2001). Interactive Room Support for Complex and Distributed Design Projects. In M. Hirose (Ed.), Human-Computer Interaction: INTERACT'01 (pp. 407-414). Ohmsha.
Madsen, K. H. & Qvortrup, L. (Ed.) (2001). Introduction. In Interaction in Virtual Inhabited 3D Worlds Springer.
Breinbjerg, M., Bertelsen, L. K. (Ed.) & Pold, S. (Ed.) (2001). Lydens æstetik - kroppens musik. In D-Day på Kasernen - 7 foredrag fra konferencen Æstetik og Digitalisering: Tradition eller Revolution? (pp. 35-43).
Petersen, M. G. & Baillie, L. (2001). Methodologies for Designing Future Household Technologies. In Proceedings of the OIKOS Workshop (pp. 47-49). Aarhus Universitetsforlag.
Bærentsen, K. B., Hartvig, N. V., Stødkilde-Jørgensen, H. & Mammen, J. (2001). Onset of meditation explored with fMRI. In Neuroimage, 13(6) Suppl. 1, S297: Originally published as volume 13, number 6, part 2 Organization for Human Brain Mapping Conference.
Mogensen, P. H., Grønbæk, K., Christensen, M. & Ørbæk, P. (2001). Open 3D spatial Hypermedia as Roomware Components for Interactive Workspaces. In K. Grønbæk (Ed.), Conference on Hypertext and Hypermedia: Proceedings of the 12th ACM conference on Hypertext and Hypermedia (Vol. Session: Presentations, pp. Demo). Society for Industrial and Applied Mathematics.
Bertelsen, O. W. (2001). Proceedings of the First Danish Human-Computer Interaction Research Symposium. In DAIMI PB-555 (pp. A-59). Department of Computer Science.
Krogh, P. G. & Grønbæk, K. (2001). Roomware and intelligent Buildings - buildings and objects become computer interfaces! In P. Bille (Ed.), Architectural Research and Information Technology (pp. 63-68). Aarhus School of Architecture. http://www.pervasive.dk/publications/files/Roomware.pdf
Krogh, P. G., Holst Mogensen, P. & Shapiro, D. (2001). Spatial Computing Environments Position.
Bødker, S., Petersen, M. G. & Krogh, P. G. (2001). The interactive design collaboratorium. In Human-Computer Interaction - INTERACT '01 (pp. 51-58). IOS Press.
Bødker, S., Krogh, P. G. & Graves Petersen, M. (2001). The interactive design collaboratorium. In M. Hirose (Ed.), Human-Computer Interaction: INTERACT '01 (pp. 51-58). IOS Press.
Büscher, M., Krogh, P., Mogensen, P. & Shapiro, D. (2001). Vision on the move - technologies for the footloose. Appliance Design, 1(1), 11-14.
Bertelsen, O. W. & Nielsen, C. (2000). Augmented reality as a design tool for mobile interfaces. In Proceedings of the 3rd conference on Designing interactive systems (pp. 185-192). Association for Computing Machinery. https://doi.org/10.1145/347642.347714
Buscher, M., Christensen, M., Grønbæk, K., Krogh, P., Mogensen, P. H., Shapiro, D. & Ørbæk, P. (2000). Collaborative Augmented Reality Environments: Integrating VR, Working Materials, and Distributed Work Spaces. In Proceedings of the third international conference on Collaborative virtual environments (pp. 47-56). Association for Computing Machinery. https://doi.org/10.1145/351006.351012
Bødker, S., Grønbæk, K. & Mogensen, P. H. (2000). Cooperative Design. In A. Kent (Ed.), Encyclopedia of Library and Information Science (Vol. 67, pp. 108-119). Marcel Dekker.
Bødker, S., Ehn, P., Sjögren, D. & Sundblad, Y. (2000). Cooperative design perspectives on 20 years with "the Scandinavian IT Design Model". In Proceedings of the first Nordic conference on Human-computer interaction Association for Computing Machinery.
Bødker, S. (2000). Coordinating technical support platforms. Association for Computing Machinery. Communications, 43(11). https://doi.org/10.1145/352515.352520
Bødker, S., Petersen, M. G. & Brodersen, A. C. (2000). Creativity, cooperation and interactive design. In Proceedings of the 3rd conference on Designing interactive systems: processes, practices, methods, and techniques (pp. 252-261). Association for Computing Machinery. https://doi.org/10.1145/347642.347757
Bertelsen, O. W. (2000). Design artefacts: Towards a design-oriented epistemology. Scandinavian Journal of Information Systems.
Bødker, S. & Buur, J. (2000). From usability lab to design collaboratorium: reframing usability practice. In Proceedings of the 3rd conference on Designing interactive systems: processes, practices, methods, and techniques (pp. 297-307). Association for Computing Machinery. https://doi.org/10.1145/347642.347768
Mogensen, P. H. & Grønbæk, K. (2000). Hypermedia in the Virtual Project Room - Toward Open 3D Spatial Hypermedia. In Proceedings of the Eleventh Conference on Hypertext and Hypermedia (pp. 113-122). Association for Computing Machinery. https://doi.org/10.1145/336296.336340
Krogh, P. G. (2000). Interactive Rooms: augmented reality in an architectural perspective. In Proceedings of DARE 2000 on Designing augmented reality environments (pp. 135-137). Association for Computing Machinery.
Krogh, P. G. (2000). Interactive Rooms - Augmented reality in an architectural perspective. 135-137. Paper presented at 2000 Conference on Designing Augmented Reality Environments, DARE 2000, Elsinore, Denmark. https://doi.org/10.1145/354666.354681
Bærentsen, K. B. (2000). Intuitive User Interfaces. Scandinavian Journal of Information Systems, 12, 29-60.
Madsen, K. H. (2000). Magic by Metaphors. In W. Mackay (Ed.), The Proceedings of Designing Augmented Reality Environments Society for Industrial and Applied Mathematics.
Kjær, A., Petersen, M. G. & Madsen, K. H. (2000). Methodological Challenges in the Study of Technology at Home. In A. Sloane & F. van Rijn (Eds.), Home Informatics and Telematics: Information Society and Technology (pp. 45-60). Kluwer Academic Publishers.
Trettvik, J. (2000). Om den direkte og meningsfulde perception hos Gibson. Bulletin fra Forum For Antropologisk Psykologi, 8, 73-79.
Grønbæk, K., Sloth, L. & Bouvin, N. O. (2000). Open Hypermedia as User Controlled Meta Data for the Web. In Proceedings of the 9th World Wide Web Conference